1 · STEER Your figure walks toward the mouse (or where you drag on a phone). Never stops.
2 · CLAIM Inside your colour you are safe. Step out and you leave a trail. Come back onto your colour and everything inside the loop is yours — other people's land included.
3 · CUT Any figure that drives over a trail kills its owner and their land goes free. Never cross your own trail. Short loops are safe; long loops are greedy.
4 · GROW Your empire ages with its size: Tribe → Village → Kingdom → Empire → … The horn sounds at 4:00 — your peak % of the map is your score.
5 · ALLY E offers a neighbour a truce (no cutting, no stealing, 60 s). Q breaks it — and marks you a backstabber.